Inner Star Base
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This is where you swap to other ships you have built in the shipyard | This is where you swap to other ships you have built in the shipyard | ||
− | You will not be permitted to leave your space station local space | + | You will not be permitted to leave your space station local space until you have fully fitted out with all required modules |
=== Shipyard Construction === | === Shipyard Construction === | ||
− | This is where you | + | This is where you select the item to be constructed from the list of researched or purchased blueprints |
− | The materials required to make the item will be displayed and construction will not start | + | The materials required to make the item will be displayed and construction will not start until the warehouse contains all materials required |
=== Refit Ship === | === Refit Ship === | ||
This is where you can remove and place modules on your current ship | This is where you can remove and place modules on your current ship | ||
− | You will not be permitted to leave your space station local space | + | You will not be permitted to leave your space station local space until you have fully fitted out with all required modules |
Note - Adding extra modules or higher class module will take up cargo space | Note - Adding extra modules or higher class module will take up cargo space | ||
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= Available Space Station Modules = | = Available Space Station Modules = | ||
− | Blue prints for 6 modules can be | + | Blue prints for 6 modules can be purchased on the contracts market and are:- |
=== Farming Robot Factory === | === Farming Robot Factory === | ||
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Requires Aluminium, Silicon and Iron to produce Electronics. | Requires Aluminium, Silicon and Iron to produce Electronics. | ||
− | === | + | === Star base warehouse === |
Provide storage of manufactured goods, manufacturing raw Materials and food for your workers. | Provide storage of manufactured goods, manufacturing raw Materials and food for your workers. | ||
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Blue prints for additional modules that are researched in the Research facility include the following | Blue prints for additional modules that are researched in the Research facility include the following | ||
− | === | + | === Fusion Power plant === |
Space station based facility provides added productivity to space station factories | Space station based facility provides added productivity to space station factories | ||
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Blueprints for the hulls and modules have to be either purchased or researched from wreck salvage partial blueprints | Blueprints for the hulls and modules have to be either purchased or researched from wreck salvage partial blueprints | ||
− | = | + | = Additional Rings = |
− | + | With a Premium payment of $1/month, you may research additional rings to expand the space station to provide more modules, up to 6 rings total to provide space for 36 modules | |
Continue to [[Research|Research]] | Continue to [[Research|Research]] | ||
Back to [[Main Page|Main Page]] | Back to [[Main Page|Main Page]] |
Revision as of 23:06, 29 September 2013
On SS Plato in Apollo space, you can purchase a basic starter Space Station for 10000 credits
You will need to purchase Blueprints for the modules that are built onto the space station
There are 6 positions around the space station's first ring and several modules available.
Even though the modules say they need power, water and people, these are provided by the space station and don't need special modules to be built at this stage,
A fusion power plant will increase productivity and putting food in the warehouse will increase production slightly
Contents |
Space station Menu
the menu system to the left of the screen includes
Hangar
This is where you swap to other ships you have built in the shipyard
You will not be permitted to leave your space station local space until you have fully fitted out with all required modules
Shipyard Construction
This is where you select the item to be constructed from the list of researched or purchased blueprints
The materials required to make the item will be displayed and construction will not start until the warehouse contains all materials required
Refit Ship
This is where you can remove and place modules on your current ship
You will not be permitted to leave your space station local space until you have fully fitted out with all required modules
Note - Adding extra modules or higher class module will take up cargo space
Plan Module
This is where you select space station module blueprints and then select on the space station ring where you would like that module to be built
After placing the module in its location you must then have the materials in you ship hull to supply the module to start the build, this is similar to planet surface module planning and construction starting
Remove Module
If a module has been placed and not wanted, you can delete it here, you will loose any materials supplied for construction
Available Space Station Modules
Blue prints for 6 modules can be purchased on the contracts market and are:-
Farming Robot Factory
Build farming robots to sell on the contract market and use on farms
Requires Aluminium, Electronics and Mechanical parts to build robots
Mining Robot Factory
Build mining robots to sell on the contract market and use in mines
Requires Aluminium, Electronics and mechanical parts to build robots.
Mechanical Parts Factory
Build mechanical Parts used in other modules and land based buildings.
Requires Carbon and Iron to produce the Mechanical Parts.
Electronics factory
Build Electronics for use in other modules and land based buildings.
Requires Aluminium, Silicon and Iron to produce Electronics.
Star base warehouse
Provide storage of manufactured goods, manufacturing raw Materials and food for your workers.
Needs to be kept stocked with other modules requirements.
Also great for offloading excess minerals from asteroid mining until you have enough to fill a contract.
Research Facility
Research improvements to Blueprints as well as new blueprints.
Additional Modules
Blue prints for additional modules that are researched in the Research facility include the following
Fusion Power plant
Space station based facility provides added productivity to space station factories
Needs to be researched at the research facility
Shipyard
Needs to be researched at the research facility
This facility is used to make ship hulls and ship components (modules) for the hulls
The class of module generally has to match the class of ship, eg a class 6 hull requires a class 6 reator to operate
Required same class modules are:- Reactor, Capacitor, Warp drive, Electronics, Computer, Gravity Generator, Armour and Propulsion System
Required modules that only need to be class 1 for any ship class are:- Shields, Mining Beam, Salvage Beam, Axial Laser and Ram Scoop
Additional modules that are not required for flight include:- Turret Lasers and Broadside Lasers
The Shipyard can also be used to make upgraded modules for existing ships, eg you could put a class 10 mining Beam on your class 6 ship to get greatly increased yield from asteroid mining
Blueprints for the hulls and modules have to be either purchased or researched from wreck salvage partial blueprints
Additional Rings
With a Premium payment of $1/month, you may research additional rings to expand the space station to provide more modules, up to 6 rings total to provide space for 36 modules
Continue to Research
Back to Main Page