Shipyards
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<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> | <div class="center" style="width: auto; margin-left: auto; margin-right: auto;"> | ||
+ | {| align="center" | ||
− | + | !style="border: 1px solid black;" |Modules | |
+ | !style="border: 1px solid black;" |Tonnage | ||
+ | !style="border: 1px solid black;" |Production | ||
+ | !style="background-color:yellow;border: 1px solid black;" |C | ||
+ | !style="background-color:yellow;border: 1px solid black;" |E | ||
+ | !style="background-color:yellow;border: 1px solid black;" |MP | ||
+ | !style="background-color:yellow;border: 1px solid black;" |Nb | ||
+ | !style="background-color:yellow;border: 1px solid black;" |O | ||
+ | !style="background-color:yellow;border: 1px solid black;" |SN | ||
+ | |- | ||
− | ! | + | !style="border: 1px solid black;" " align="right"|Class 1 |
+ | |style="border: 1px solid black;" |2 | ||
+ | |style="border: 1px solid black;" |1x 1000km | ||
+ | |style="background-color:yellow;border: 1px solid black;" |0.40 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |0.20 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |0.40 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |0.40 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |0.20 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |0.40 | ||
|- | |- | ||
− | | Class | + | |
+ | !style="border: 1px solid black;" " align="right"|Class 2 | ||
+ | |style="border: 1px solid black;" |3 | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" |0.60 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |0.30 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |0.60 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |0.60 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |0.30 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |0.60 | ||
|- | |- | ||
− | | Class | + | |
+ | !style="border: 1px solid black;" " align="right"|Class 3 | ||
+ | |style="border: 1px solid black;" |7 | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" |1.40 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |0.70 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |1.40 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |1.40 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |0.70 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |1.40 | ||
|- | |- | ||
− | | Class | + | |
+ | !style="border: 1px solid black;" " align="right"|Class 4 | ||
+ | |style="border: 1px solid black;" |13 | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" |2.60 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |1.30 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |2.60 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |2.60 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |1.30 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |2.60 | ||
|- | |- | ||
− | | Class | + | |
+ | !style="border: 1px solid black;" " align="right"|Class 5 | ||
+ | |style="border: 1px solid black;" |27 | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" |5.40 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |2.70 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |5.40 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |5.40 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |2.70 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |5.40 | ||
|- | |- | ||
− | | Class | + | |
+ | !style="border: 1px solid black;" " align="right"|Class 6 | ||
+ | |style="border: 1px solid black;" |53 | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" |10.60 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |5.30 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |10.60 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |10.60 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |5.30 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |10.60 | ||
|- | |- | ||
− | | Class | + | |
+ | !style="border: 1px solid black;" " align="right"|Class 7 | ||
+ | |style="border: 1px solid black;" |107 | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" |21.40 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |10.70 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |21.40 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |21.40 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |10.70 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |21.40 | ||
|- | |- | ||
− | | Class | + | |
+ | !style="border: 1px solid black;" " align="right"|Class 8 | ||
+ | |style="border: 1px solid black;" |213 | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" |42.60 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |21.30 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |42.60 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |42.60 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |21.30 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |42.60 | ||
|- | |- | ||
− | | Class | + | |
+ | !style="border: 1px solid black;" " align="right"|Class 9 | ||
+ | |style="border: 1px solid black;" |427 | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" |85.40 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |42.70 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |85.40 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |85.40 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |42.70 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |85.40 | ||
|- | |- | ||
− | | Class | + | |
+ | !style="border: 1px solid black;" " align="right"|Class 10 | ||
+ | |style="border: 1px solid black;" |853 | ||
+ | |style="border: 1px solid black;" |10x 1900km | ||
+ | |style="background-color:yellow;border: 1px solid black;" |170.60 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |85.30 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |170.60 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |170.60 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |85.30 | ||
+ | |style="background-color:yellow;border: 1px solid black;" |170.60 | ||
|- | |- | ||
− | | Class | + | |
+ | !style="border: 1px solid black;" " align="right"|Class 11 | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
|- | |- | ||
− | | Class | + | |
+ | !style="border: 1px solid black;" " align="right"|Class 12 | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
|- | |- | ||
− | | Class | + | |
+ | !style="border: 1px solid black;" " align="right"|Class 13 | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
|- | |- | ||
− | | Class | + | |
+ | !style="border: 1px solid black;" " align="right"|Class 14 | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
|- | |- | ||
− | | Class | + | |
+ | |||
+ | !style="border: 1px solid black;" " align="right"|Class 15 | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
|- | |- | ||
− | | Class | + | |
+ | |||
+ | !style="border: 1px solid black;" " align="right"|Class 16 | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
|- | |- | ||
− | | Class | + | |
+ | |||
+ | !style="border: 1px solid black;" " align="right"|Class 17 | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
|- | |- | ||
− | | Class | + | |
+ | !style="border: 1px solid black;" " align="right"|Class 18 | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
|- | |- | ||
− | | Class | + | |
+ | !style="border: 1px solid black;" " align="right"|Class 19 | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
|- | |- | ||
− | | Class | + | |
+ | !style="border: 1px solid black;" " align="right"|Class 20 | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
+ | |style="background-color:yellow;border: 1px solid black;" | | ||
|- | |- | ||
− | + | ||
|} | |} | ||
+ | ''C = Carbon; E = Electronics; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Sn = Tin;''' | ||
</div> | </div> | ||
Latest revision as of 09:56, 11 January 2018
[edit] Ships and Modules
[edit] Class 1
- The Turtle Runabout
- The TR-99a Turtle Runabout is one of the most ubiquitous small craft in UNCA territory. Its small size and ease of use make it an ideal first craft for pilots. These strengths however, are also the Turtle's major weaknesses. The craft is too small to be useful in hauling freight, and does not have the maneuverability of more modern and advanced vessels. As an initial investment for fledgling pilots however, the Turtle is unmatched in its simplicity.
Ship specifications:
- Class: 1
- Cost: Approximately 10,000 credits
- Maximum Cargo Capacity: 10
- Passengers: 3
- Ship Type: Runabout
- Shipyard Availability: Common
- Carrier Compatible
- The Hornet Ultralight Fighter
With high maneuverability and speed, the LT-119 Mk-2 Hornet Ultralight Fighter is an ideal craft for short-range sorties and pirate hunting assignments. Its small size belies a vessel of formidable power and versatility. With enough room to sport Class 1 weapons and armor, the Hornet can easily hold its own against other craft of its class and size. The Hornet does not have the space for heavier weapons and armor, and when fully equipped, has little room for cargo or passengers. In combat though, this small ship lives up to its name.
Ship specifications:
- Class: 1
- Cost: ~10,000
- Maximum Cargo Capacity: 10
- Passengers: 3
- Ship Type: Ultralight Fighter
- Shipyard Availability: Common
- Carrier Compatible
- The Hawk Ultralight Fighter
Often sought-after, but seldom acquired, the GCT-001 Hawk Ultralight Fighter was originally built as a high-speed interceptor to escort other fighter craft in combat. While it cannot hold firepower equal to that of larger fighters such as the Sparrow the Unicorn, the Hawk nevertheless possesses high maneuverability and the unique ability to attach itself to the hull of a larger vessel. While its popularity initially rivaled that of the Hornet. Its chassis is somewhat more difficult to manufacture than the Hornet or the Sparrow, making it a more expensive, and less available craft, manufactured by private concerns rather than the UNCA shipyards. The Hawk was given to those player that participated in the Kickstarter 2014 Campaign and can be purchased through Steam Downloaded Content (DLC).
Ship specifications:
- Class: 1
- Cost: Steam DLC ($25.00) GM(~25,000,000,000)
- Maximum Cargo Capacity: 10
- Passengers: 4
- Ship Type: Ultralight Fighter
- Shipyard Availability: None
- Carrier Compatible
- Can attach itself to any ship
Core Modules
- These modules are needed to fly a ship. Computers, Electronics, Gravity Generators, Propulsion, and Warp Drives all need to be the same class as the ship.
Modules | Tonnage | Production | C | E | Mg | MP | Nb | O | Sn | Ti | |
---|---|---|---|---|---|---|---|---|---|---|---|
Armour | 2 | 100 | 0.40 | 0.80 | 0.80 | ||||||
Capacitor | 2 | 0.20 | 0.02 | 0.60 | 0.60 | 0.38 | |||||
Computer | Can't be made by players | ||||||||||
Electronics | Can't be made by players | ||||||||||
Gravity Generator | Can't be made by players | ||||||||||
Mining Beam | 2 | 1x 1000r | 0.40 | 0.20 | 0.40 | 0.40 | 0.20 | 0.40 | |||
Propulsion | Can't be made by players | ||||||||||
Ram Scoop | 2 | 1x | 0.20 | 0.20 | 0.40 | 0.60 | 0.60 | ||||
Reactor | Can't be made by players | ||||||||||
Salvage Beam | 2 | 0.40 | 0.20 | 0.40 | 0.40 | 0.20 | 0.40 | ||||
Shield | 2 | 33str 3eng | 0.20 | 0.20 | 0.40 | 0.60 | 0.60 | ||||
Warp Drive | Can't be made by players | ||||||||||
Turtle Hull | Can't be made by players | ||||||||||
Hornet Hull | Can't be made by players | ||||||||||
Hawk Hull | Can't be made by players |
C = Carbon; E = Electronics; Mg = Magnesium; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Sn = Tin; Ti = Titanium
Optional Modules or Upgrades
- Lights can only be made by players who were playing before Christmas 2014. The bp was a gift from Jam.
Modules | Tonnage | Production | C | Ce | E | H | Fe | MP | Nb | O | Pm | SC | Sn | Ti | 3H | U | Y | AM |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Armour Panels Cerium-Uranium | 2 | 0.40 | 0.60 | 0.20 | 0.80 | |||||||||||||
Gem Scanner | 2 | 0.20 | 1.50 | 0.10 | 0.20 | |||||||||||||
Hyperdrive | 2 | 0.20 | 0.20 | 0.40 | 0.60 | 0.60 | ||||||||||||
Light | 2 | 0.20 | 1.50 | 0.10 | 0.20 | |||||||||||||
Passenger Quarters | 2 | 0.20 | 0.20 | 1.20 | 0.40 | |||||||||||||
Promethium Capacitor | 2 | 0.20 | 0.10 | 1.50 | 0.20 | |||||||||||||
Yttrium Reactor | 2 | 0.20 | 0.02 | 0.20 | 0.60 | 0.38 | 0.60 |
C = Carbon; Ce = Cerium; E = Electronics; H = Hydrogen; Fe = Iron; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Pm = Promethium;
SC = Superconducting Coils; Sn = Tin; Ti = Titanium; Tritium = 3H; U = Uranium; Y = Yttrium; AM = Antimony
Weapons Modules
Modules | Tonnage | Production | C | E | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|
Axial Carbon Dioxide Laser | 2 | 6 dmg | 0.40 | 0.20 | 0.20 | 0.40 | 0.20 | 0.40 | 0.20 |
Broadside CO2 Laser | 2 | 12 dmg | 0.40 | 0.20 | 0.40 | 0.30 | 0.20 | 0.30 | 0.20 |
Turret CO2 Laser | 2 | 8 dmg | 0.40 | 0.20 | 0.60 | 0.20 | 0.20 | 0.20 | 0.20 |
[edit] Class 2
- The Sparrow Light Fighter
- One of the original fighters designed and manufactured for the UNCA, the GCT-4a Sparrow Light Fighter rapidly became the vanguard of many corporate and government fighter wings. Capable of carrying Class 2 weapons and armor, but with only a minor loss in maneuverability, the Sparrow is often used for pirate hunting and bomber support. With excellent maneuverability and speed, the Sparrow outperforms the larger Unicorn in every area except for firepower and armor, and remains a less expensive alternative to the larger fighter.
Ship specifications:
- Class: 2
- Cost: ~25,000
- Maximum Cargo Capacity: 20
- Passengers: 3
- Ship Type: Light Fighter
- Shipyard Availability: Common
- Carrier Compatible
Core Modules
- These modules are needed to fly a ship. Computers, Electronics, Gravity Generators, Propulsion, and Warp Drives all need to be the same class as the ship.
Modules | Tonnage | Production | C | E | Mg | MP | Nb | O | Sn | Ti | |
---|---|---|---|---|---|---|---|---|---|---|---|
Armour | 3 | 200 | 0.60 | 1.20 | 1.20 | ||||||
Capacitor | |||||||||||
Computer | Can't be made by players | ||||||||||
Electronics | Can't be made by players | ||||||||||
Gravity Generator | Can't be made by players | ||||||||||
Mining Beam | 3 | 0.60 | 0.30 | 0.60 | 0.60 | 0.30 | 0.60 | ||||
Propulsion | Can't be made by players | ||||||||||
Ram Scoop | |||||||||||
Reactor | Can't be made by players | ||||||||||
Salvage Beam | |||||||||||
Shield | |||||||||||
Warp Drive | Can't be made by players | ||||||||||
Sparrow Hull | Can't be made by players |
C = Carbon; E = Electronics; Mg = Magnesium; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Sn = Tin; Ti = Titanium
Optional Modules or Upgrades
- Lights can only be made by players who were playing before Christmas 2014. The bp was a gift from Jam.
Modules | Tonnage | Production | C | Ce | E | H | Fe | MP | Nb | O | Pm | SC | Sn | Ti | 3H | U | Y | AM |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Armour Panels Cerium-Uranium | ||||||||||||||||||
Gem Scanner | ||||||||||||||||||
Hyperdrive | 3 | 0.30 | 0.30 | 0.60 | 0.90 | 0.90 | ||||||||||||
Light | 3 | 0.30 | 2.25 | 0.15 | 0.30 | |||||||||||||
Passenger Quarters | 3 | 0.30 | 0.30 | 1.80 | 0.60 | |||||||||||||
Promethium Capacitor | ||||||||||||||||||
Yttrium Reactor |
C = Carbon; Ce = Cerium; E = Electronics; H = Hydrogen; Fe = Iron; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Pm = Promethium;
SC = Superconducting Coils; Sn = Tin; Ti = Titanium; Tritium = 3H; U = Uranium; Y = Yttrium; AM = Antimony
Weapons Modules
Modules | Tonnage | Production | C | E | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|
Axial Carbon Dioxide Laser | 3 | 12 dmg | 0.60 | 0.30 | 0.30 | 0.60 | 0.30 | 0.60 | 0.30 |
Broadside CO2 Laser | 3 | 24 dmg | 0.60 | 0.30 | 0.60 | 0.45 | 0.30 | 0.45 | 0.30 |
Turret CO2 Laser | 3 | 16 dmg | 0.60 | 0.30 | 0.90 | 0.30 | 0.30 | 0.30 | 0.30 |
[edit] Class 3
- The Unicorn Heavy Fighter
- Named for a creature of legend, the GCT-29 Unicorn Heavy Fighter is a powerful vessel, capable of carrying 40 tons and five passengers. Its trefoil engine-wing design allows for great maneuverability despite its larger size and weight. Originally intended as a lighter vessel, the Unicorn failed to deliver the high maneuverability of smaller ships. When equipped with a heavier chassis and more powerful engines however, the Unicorn proved itself time and time again, becoming a heavily sought-after light ship.
Ship specifications:
- Class: 3
- Cost: ~90,000
- Maximum Cargo Capacity: 40
- Passengers: 5
- Ship Type: Heavy Fighter
- Shipyard Availability: Common
- Carrier Compatible
Core Modules
- These modules are needed to fly a ship. Computers, Electronics, Gravity Generators, Propulsion, and Warp Drives all need to be the same class as the ship.
Modules | Tonnage | Production | C | E | Mg | MP | Nb | O | Sn | Ti | |
---|---|---|---|---|---|---|---|---|---|---|---|
Armour | |||||||||||
Capacitor | |||||||||||
Computer | Can't be made by players | ||||||||||
Electronics | Can't be made by players | ||||||||||
Gravity Generator | Can't be made by players | ||||||||||
Mining Beam | 7 | 1.40 | 0.70 | 1.40 | 1.40 | 0.70 | 1.40 | ||||
Propulsion | Can't be made by players | ||||||||||
Ram Scoop | |||||||||||
Reactor | Can't be made by players | ||||||||||
Salvage Beam | |||||||||||
Shield | |||||||||||
Warp Drive | Can't be made by players | ||||||||||
Unicon Hull | Can't be made by players |
C = Carbon; E = Electronics; Mg = Magnesium; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Sn = Tin; Ti = Titanium
Optional Modules or Upgrades
- Lights can only be made by players who were playing before Christmas 2014. The bp was a gift from Jam.
Modules | Tonnage | Production | C | Ce | E | H | Fe | MP | Nb | O | Pm | SC | Sn | Ti | 3H | U | Y | AM |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Armour Panels Cerium-Uranium | ||||||||||||||||||
Gem Scanner | ||||||||||||||||||
Hyperdrive | 7 | 0.70 | 0.70 | 1.40 | 2.10 | 2.10 | ||||||||||||
Light | 7 | 0.70 | 5.25 | 0.35 | 0.70 | |||||||||||||
Passenger Quarters | 7 | 0.70 | 0.70 | 4.20 | 1.40 | |||||||||||||
Promethium Capacitor | ||||||||||||||||||
Yttrium Reactor |
C = Carbon; Ce = Cerium; E = Electronics; H = Hydrogen; Fe = Iron; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Pm = Promethium;
SC = Superconducting Coils; Sn = Tin; Ti = Titanium; Tritium = 3H; U = Uranium; Y = Yttrium; AM = Antimony
Weapons Modules
Modules | Tonnage | Production | C | E | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|
Axial Carbon Dioxide Laser | 7 | 24 dmg | 1.40 | 0.70 | 0.70 | 1.40 | 0.70 | 1.40 | 0.70 |
Broadside CO2 Laser | 7 | 48 dmg | 1.40 | 0.70 | 1.40 | 1.05 | 0.70 | 1.05 | 0.80 |
Turret CO2 Laser | 7 | 32 dmg | 1.40 | 0.70 | 2.10 | 0.70 | 0.70 | 0.70 | 0.70 |
[edit] Class 4
- The Manta Bomber
- Almost double the weight of the GCT-29 Unicorn, the MRX-801 Manta is capable of carrying twice the firepower. Built from a heavily modified Turtle chassis, but later completely redesigned, the Manta is capable of carrying eighty tons of cargo and seven passengers. Its larger size and greater power requires the use of advanced Class 4 equipment, and with greater power comes higher cost. Despite its six-digit price tag, the Manta continues to find popularity among pilots who seek smaller, yet still powerful vessels. It also has reverse thrusters which makes it a favorite for colony and OSB planning for many.
Ship specifications:
- Class: 4
- Cost: ~250,000
- Maximum Cargo Capacity: 80
- Passengers: 7
- Ship Type: Bomber
- Shipyard Availability: Common
- Carrier Compatible
Core Modules
- These modules are needed to fly a ship. Computers, Electronics, Gravity Generators, Propulsion, and Warp Drives all need to be the same class as the ship.
Modules | Tonnage | Production | C | E | Mg | MP | Nb | O | Sn | Ti | |
---|---|---|---|---|---|---|---|---|---|---|---|
Armour | |||||||||||
Capacitor | |||||||||||
Computer | Can't be made by players | ||||||||||
Electronics | Can't be made by players | ||||||||||
Gravity Generator | Can't be made by players | ||||||||||
Mining Beam | |||||||||||
Propulsion | Can't be made by players | ||||||||||
Ram Scoop | |||||||||||
Reactor | Can't be made by players | ||||||||||
Salvage Beam | |||||||||||
Shield | |||||||||||
Warp Drive | Can't be made by players | ||||||||||
Manta Hull | Can't be made by players |
C = Carbon; E = Electronics; Mg = Magnesium; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Sn = Tin; Ti = Titanium
Optional Modules or Upgrades
- Lights can only be made by players who were playing before Christmas 2014. The bp was a gift from Jam.
Modules | Tonnage | Production | C | Ce | E | H | Fe | MP | Nb | O | Pm | SC | Sn | Ti | 3H | U | Y | AM |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Armour Panels Cerium-Uranium | ||||||||||||||||||
Gem Scanner | ||||||||||||||||||
Hyperdrive | ||||||||||||||||||
Light | ||||||||||||||||||
Passenger Quarters | 3 | |||||||||||||||||
Promethium Capacitor | ||||||||||||||||||
Yttrium Reactor |
C = Carbon; Ce = Cerium; E = Electronics; H = Hydrogen; Fe = Iron; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Pm = Promethium;
SC = Superconducting Coils; Sn = Tin; Ti = Titanium; Tritium = 3H; U = Uranium; Y = Yttrium; AM = Antimony
Weapons Modules
Modules | Tonnage | Production | C | E | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|
Axial Carbon Dioxide Laser | dmg | ||||||||
Broadside CO2 Laser | dmg | ||||||||
Turret CO2 Laser | dmg |
[edit] Class 5
- The Falcon Brig
- Built upon a standard UNCA corvette chassis, the LFC-12 Falcon Brig stands out among medium-sized vessels due to its width and off-center cockpit. Despite its odd appearance, the Falcon is highly advanced in construction and capable of equipping Class 5 armor and weapons, though it also requires Class 5 equipment as standard, making it one of the most expensive of the smaller vessels. The Falcon has room for ten passengers and 160 tons of cargo, but generally costs in the vicinity of 800,000 to 1,000,000 credits, making it the last of the "light" ships and the first of the "medium."
Ship specifications:
- Class: 5
- Cost: ~1,000,000
- Maximum Cargo Capacity: 160
- Passengers: 10
- Ship Type: Brig
- Shipyard Availability: Common
Core Modules
- These modules are needed to fly a ship. Computers, Electronics, Gravity Generators, Propulsion, and Warp Drives all need to be the same class as the ship.
Modules | Tonnage | Production | C | E | Mg | MP | Nb | O | Sn | Ti | |
---|---|---|---|---|---|---|---|---|---|---|---|
Armour | |||||||||||
Capacitor | |||||||||||
Computer | Can't be made by players | ||||||||||
Electronics | Can't be made by players | ||||||||||
Gravity Generator | Can't be made by players | ||||||||||
Mining Beam | |||||||||||
Propulsion | Can't be made by players | ||||||||||
Ram Scoop | |||||||||||
Reactor | Can't be made by players | ||||||||||
Salvage Beam | |||||||||||
Shield | |||||||||||
Warp Drive | Can't be made by players | ||||||||||
Falcon Hull | Can't be made by players |
C = Carbon; E = Electronics; Mg = Magnesium; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Sn = Tin; Ti = Titanium
Optional Modules or Upgrades
- Lights can only be made by players who were playing before Christmas 2014. The bp was a gift from Jam.
Modules | Tonnage | Production | C | Ce | E | H | Fe | MP | Nb | O | Pm | SC | Sn | Ti | 3H | U | Y | AM |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Armour Panels Cerium-Uranium | ||||||||||||||||||
Gem Scanner | ||||||||||||||||||
Hyperdrive | ||||||||||||||||||
Light | ||||||||||||||||||
Passenger Quarters | 3 | |||||||||||||||||
Promethium Capacitor | ||||||||||||||||||
Yttrium Reactor |
C = Carbon; Ce = Cerium; E = Electronics; H = Hydrogen; Fe = Iron; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Pm = Promethium;
SC = Superconducting Coils; Sn = Tin; Ti = Titanium; Tritium = 3H; U = Uranium; Y = Yttrium; AM = Antimony
Weapons Modules
Modules | Tonnage | Production | C | E | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|
Axial Carbon Dioxide Laser | dmg | ||||||||
Broadside CO2 Laser | dmg | ||||||||
Turret CO2 Laser | dmg |
[edit] Class 6
- The Squid Light Sloop
- Vessels with larger cargo capacity and size long ago exceeded the limitations of UNCA light chassis designs, requiring an entirely new class of ships, namely the sloops. The LS-101a Squid was the first of these designs, manufactured specifically for Class 6 equipment. Capable of carrying 320 tons and 13 passengers, the Squid rapidly became popular until the larger Kraken came into vogue. The Squid's single-engine design and narrow width make it fast and maneuverable, although these factors are offset by its weight. Nevertheless, it continues to serve as a both a mid-range cargo ship and combat vessel with ease.
Ship specifications:
- Class: 6
- Cost: ~3,000,000
- Maximum Cargo Capacity: 320
- Passengers: 13
- Ship Type: Light Sloop
- Shipyard Availability: Uncommon
Core Modules
- These modules are needed to fly a ship. Computers, Electronics, Gravity Generators, Propulsion, and Warp Drives all need to be the same class as the ship.
Modules | Tonnage | Production | C | E | Mg | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|---|
Armour | ||||||||||
Capacitor | ||||||||||
Computer | ||||||||||
Electronics | ||||||||||
Gravity Generator | ||||||||||
Mining Beam | ||||||||||
Propulsion | ||||||||||
Ram Scoop | ||||||||||
Reactor | ||||||||||
Salvage Beam | ||||||||||
Shield | ||||||||||
Warp Drive | ||||||||||
Squid Hull |
C = Carbon; E = Electronics; Mg = Magnesium; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Sn = Tin; Ti = Titanium
Optional Modules or Upgrades
- Lights can only be made by players who were playing before Christmas 2014. The bp was a gift from Jam.
Modules | Tonnage | Production | C | Ce | E | H | Fe | MP | Nb | O | Pm | SC | Sn | Ti | 3H | U | Y | AM |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Armour Panels Cerium-Uranium | ||||||||||||||||||
Gem Scanner | ||||||||||||||||||
Hyperdrive | ||||||||||||||||||
Light | ||||||||||||||||||
Passenger Quarters | ||||||||||||||||||
Promethium Capacitor | ||||||||||||||||||
Yttrium Reactor |
C = Carbon; Ce = Cerium; E = Electronics; H = Hydrogen; Fe = Iron; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Pm = Promethium;
SC = Superconducting Coils; Sn = Tin; Ti = Titanium; Tritium = 3H; U = Uranium; Y = Yttrium; AM = Antimony
Weapons Modules
Modules | Tonnage | Production | C | E | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|
Axial Carbon Dioxide Laser | dmg | ||||||||
Broadside CO2 Laser | dmg | ||||||||
Turret CO2 Laser | dmg |
[edit] Class 7
- The Kraken Heavy Sloop
- The HS-201 Kraken was named for a legendary beast which took the form of a titanic squid. The vessel was originally designed around a Squid chassis, hence the name, though the Class 7 equipment proved too much for the smaller frame. The superstructure was redesigned to make use of forward-swept wings and a rearward center of gravity. The Kraken also has equipment to attach large, side-mounted cannons on either side of the chassis. This gives the Kraken a menacing, combat-ready appearance
Ship specifications:
- Class: 7
- Cost: ~8,000,000
- Maximum Cargo Capacity: 640
- Passengers: 18
- Ship Type: Heavy Sloop
- Shipyard Availability: Uncommon
Core Modules
- These modules are needed to fly a ship. Computers, Electronics, Gravity Generators, Propulsion, and Warp Drives all need to be the same class as the ship.
Modules | Tonnage | Production | C | E | Mg | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|---|
Armour | ||||||||||
Capacitor | ||||||||||
Computer | ||||||||||
Electronics | ||||||||||
Gravity Generator | ||||||||||
Mining Beam | ||||||||||
Propulsion | ||||||||||
Ram Scoop | ||||||||||
Reactor | ||||||||||
Salvage Beam | ||||||||||
Shield | ||||||||||
Warp Drive | ||||||||||
Kraken Hull |
C = Carbon; E = Electronics; Mg = Magnesium; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Sn = Tin; Ti = Titanium
Optional Modules or Upgrades
- Lights can only be made by players who were playing before Christmas 2014. The bp was a gift from Jam.
Modules | Tonnage | Production | C | Ce | E | H | Fe | MP | Nb | O | Pm | SC | Sn | Ti | 3H | U | Y | AM |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Armour Panels Cerium-Uranium | ||||||||||||||||||
Gem Scanner | ||||||||||||||||||
Hyperdrive | ||||||||||||||||||
Light | ||||||||||||||||||
Passenger Quarters | ||||||||||||||||||
Promethium Capacitor | ||||||||||||||||||
Yttrium Reactor |
C = Carbon; Ce = Cerium; E = Electronics; H = Hydrogen; Fe = Iron; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Pm = Promethium;
SC = Superconducting Coils; Sn = Tin; Ti = Titanium; Tritium = 3H; U = Uranium; Y = Yttrium; AM = Antimony
Weapons Modules
Modules | Tonnage | Production | C | E | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|
Axial Carbon Dioxide Laser | dmg | ||||||||
Broadside CO2 Laser | dmg | ||||||||
Turret CO2 Laser | dmg |
[edit] Class 8
- The Yeti Light Frigate
- Only a few thousand YT-8 Yetis were originally manufactured, many of which have been lost or destroyed. The Yeti is thus among the rarer of mid-range vessels and is difficult to find. However, the vessel was designed upon a standard Class 8 equipment frame and superstructure, making it easily, albeit expensively, manufactured. One major advantage the Yeti has over other ships is its maneuvering thrusters, which allow it more freedom of three-dimensional movement. As with many of the larger UNCA vessels, the Yeti is named for a mythological creature from ancient Earth which was humanoid in form, but much larger. The Yeti lives up to its namesake, with a cargo capacity of 1,280 and room for 25 passengers. However, its rarity makes it seldom seen in UNCA shipyards.
Ship specifications:
- Class: 8
- Cost: ~25,000,000
- Maximum Cargo Capacity: 1280
- Passengers: 25
- Ship Type: Light Frigate
- Shipyard Availability: Rare
Core Modules
- These modules are needed to fly a ship. Computers, Electronics, Gravity Generators, Propulsion, and Warp Drives all need to be the same class as the ship.
Modules | Tonnage | Production | C | E | Mg | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|---|
Armour | ||||||||||
Capacitor | ||||||||||
Computer | ||||||||||
Electronics | ||||||||||
Gravity Generator | ||||||||||
Mining Beam | ||||||||||
Propulsion | ||||||||||
Ram Scoop | ||||||||||
Reactor | ||||||||||
Salvage Beam | ||||||||||
Shield | ||||||||||
Warp Drive | ||||||||||
Yeti Hull |
C = Carbon; E = Electronics; Mg = Magnesium; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Sn = Tin; Ti = Titanium
Optional Modules or Upgrades
- Lights can only be made by players who were playing before Christmas 2014. The bp was a gift from Jam.
Modules | Tonnage | Production | C | Ce | E | H | Fe | MP | Nb | O | Pm | SC | Sn | Ti | 3H | U | Y | AM |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Armour Panels Cerium-Uranium | ||||||||||||||||||
Gem Scanner | ||||||||||||||||||
Hyperdrive | ||||||||||||||||||
Light | ||||||||||||||||||
Passenger Quarters | ||||||||||||||||||
Promethium Capacitor | ||||||||||||||||||
Yttrium Reactor |
C = Carbon; Ce = Cerium; E = Electronics; H = Hydrogen; Fe = Iron; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Pm = Promethium;
SC = Superconducting Coils; Sn = Tin; Ti = Titanium; Tritium = 3H; U = Uranium; Y = Yttrium; AM = Antimony
Weapons Modules
Modules | Tonnage | Production | C | E | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|
Axial Carbon Dioxide Laser | dmg | ||||||||
Broadside CO2 Laser | dmg | ||||||||
Turret CO2 Laser | dmg |
[edit] Class 9
- The Hammerhead Frigate
- Until the advent of even larger ships, the TD-9b Hammerhead Frigate was a common sight in the Inner Nine systems, generally used to haul cargo or, when equipped with weapons, to fight off pirates. Able to haul 2,560 tons and carry 33 passengers, the Hammerhead's mask-like bow and long frame are instantly recognizable, even at a distance. With greater maneuverability than larger ships, the Hammerhead continues to play a role as a defender of the Inner Nine systems.
Ship specifications:
- Class: 9
- Cost: ~70,000,000
- Maximum Cargo Capacity: 2560
- Passengers: 33
- Ship Type: Frigate
- Shipyard Availability: Rare
Core Modules
- These modules are needed to fly a ship. Computers, Electronics, Gravity Generators, Propulsion, and Warp Drives all need to be the same class as the ship.
Modules | Tonnage | Production | C | E | Mg | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|---|
Armour | ||||||||||
Capacitor | ||||||||||
Computer | ||||||||||
Electronics | ||||||||||
Gravity Generator | ||||||||||
Mining Beam | ||||||||||
Propulsion | ||||||||||
Ram Scoop | ||||||||||
Reactor | ||||||||||
Salvage Beam | ||||||||||
Shield | ||||||||||
Warp Drive | ||||||||||
Hammerhead Hull |
C = Carbon; E = Electronics; Mg = Magnesium; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Sn = Tin; Ti = Titanium
Optional Modules or Upgrades
- Lights can only be made by players who were playing before Christmas 2014. The bp was a gift from Jam.
Modules | Tonnage | Production | C | Ce | E | H | Fe | MP | Nb | O | Pm | SC | Sn | Ti | 3H | U | Y | AM |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Armour Panels Cerium-Uranium | ||||||||||||||||||
Gem Scanner | ||||||||||||||||||
Hyperdrive | ||||||||||||||||||
Light | ||||||||||||||||||
Passenger Quarters | ||||||||||||||||||
Promethium Capacitor | ||||||||||||||||||
Yttrium Reactor |
C = Carbon; Ce = Cerium; E = Electronics; H = Hydrogen; Fe = Iron; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Pm = Promethium;
SC = Superconducting Coils; Sn = Tin; Ti = Titanium; Tritium = 3H; U = Uranium; Y = Yttrium; AM = Antimony
Weapons Modules
Modules | Tonnage | Production | C | E | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|
Axial Carbon Dioxide Laser | dmg | ||||||||
Broadside CO2 Laser | dmg | ||||||||
Turret CO2 Laser | dmg |
[edit] Class 10
- The Mammoth Heavy Frigate
- The largest of the original UNCA designs, the DX-4 Mammoth Heavy Frigate stands as a milestone of engineering. Built around a central hull, the chassis has four "arms" upon which can be placed weapons, mining beams, salvaging beams or other equipment. These arms give the Mammoth a threatening appearance. Able to equip Class 10 weaponry and armor, the Mammoth is a combat monster, and with a cargo capacity of 5,210 tons, can be loaded to bear. The Mammoth has its problems however, such as the ventrally-mounted communications tower, which makes horizontal landing a problematic issue. In addition, the vessel's maneuverability makes it a great miner in well managed asteroid belts.
Ship specifications:
- Class: 10
- Cost: ~200,000,000
- Maximum Cargo Capacity: 5120
- Passengers: 45
- Ship Type: Heavy Frigate
- Shipyard Availability: Rare
Core Modules
- These modules are needed to fly a ship. Computers, Electronics, Gravity Generators, Propulsion, and Warp Drives all need to be the same class as the ship.
Modules | Tonnage | Production | C | E | Mg | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|---|
Armour | ||||||||||
Capacitor | ||||||||||
Computer | ||||||||||
Electronics | ||||||||||
Gravity Generator | ||||||||||
Mining Beam | ||||||||||
Propulsion | ||||||||||
Ram Scoop | ||||||||||
Reactor | ||||||||||
Salvage Beam | ||||||||||
Shield | ||||||||||
Warp Drive | ||||||||||
Mammoth Hull |
C = Carbon; E = Electronics; Mg = Magnesium; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Sn = Tin; Ti = Titanium
Optional Modules or Upgrades
- Lights can only be made by players who were playing before Christmas 2014. The bp was a gift from Jam.
Modules | Tonnage | Production | C | Ce | E | H | Fe | MP | Nb | O | Pm | SC | Sn | Ti | 3H | U | Y | AM |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Armour Panels Cerium-Uranium | ||||||||||||||||||
Gem Scanner | ||||||||||||||||||
Hyperdrive | ||||||||||||||||||
Light | ||||||||||||||||||
Passenger Quarters | ||||||||||||||||||
Promethium Capacitor | ||||||||||||||||||
Yttrium Reactor |
C = Carbon; Ce = Cerium; E = Electronics; H = Hydrogen; Fe = Iron; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Pm = Promethium;
SC = Superconducting Coils; Sn = Tin; Ti = Titanium; Tritium = 3H; U = Uranium; Y = Yttrium; AM = Antimony
Weapons Modules
Modules | Tonnage | Production | C | E | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|
Axial Carbon Dioxide Laser | dmg | ||||||||
Broadside CO2 Laser | dmg | ||||||||
Turret CO2 Laser | dmg |
[edit] Class 11
- The Guardian Destroyer
- Unlike smaller chassis, the CNC-1 Guardian's frame is built exclusively by private interests. Its elongated frame and rearward swept-wing design is similar to small vessels. However, with a cargo capacity of 10,240 tons and Class 11 equipment, the Guardian is a massive vessel, larger even than the Mammoth. As the Guardian outweighs even the heavy frigate class of ships, its ability to equip powerful weapons has earned it the classification Destroyer, and remains the first and only of this type.
Ship specifications:
- Class: 11
- Cost: Player Determinate (~600,000,000)
- Maximum Cargo Capacity: 10240
- Passengers: 60
- Ship Type: Destroyer
- Shipyard Availability: Player-made Only
- The Boomerang Light Carrier
- The Boomerang is the first true carrier added to Ascent. It is able to carry Class 1 to 4 ships inside it's own personal hangar bay. Unlike other ships it is possible to EVA inside the Boomerang and walk around the ship.
Ship specifications:
- Class: 11
- Cost: Player Determinate (~800,000,000)
- Maximum Cargo Capacity: 10240
- Passengers: 60
- Ship Type: Light Carrier
- Shipyard Availability: Player-made Only
Core Modules
- These modules are needed to fly a ship. Computers, Electronics, Gravity Generators, Propulsion, and Warp Drives all need to be the same class as the ship.
Modules | Tonnage | Production | C | E | Mg | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|---|
Armour | ||||||||||
Capacitor | ||||||||||
Computer | ||||||||||
Electronics | ||||||||||
Gravity Generator | ||||||||||
Mining Beam | ||||||||||
Propulsion | ||||||||||
Ram Scoop | ||||||||||
Reactor | ||||||||||
Salvage Beam | ||||||||||
Shield | ||||||||||
Warp Drive | ||||||||||
Guardian Hull | ||||||||||
Boomerang Hull |
C = Carbon; E = Electronics; Mg = Magnesium; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Sn = Tin; Ti = Titanium
Optional Modules or Upgrades
- Lights can only be made by players who were playing before Christmas 2014. The bp was a gift from Jam.
Modules | Tonnage | Production | C | Ce | E | H | Fe | MP | Nb | O | Pm | SC | Sn | Ti | 3H | U | Y | AM |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Armour Panels Cerium-Uranium | ||||||||||||||||||
Gem Scanner | ||||||||||||||||||
Hyperdrive | ||||||||||||||||||
Light | ||||||||||||||||||
Passenger Quarters | ||||||||||||||||||
Promethium Capacitor | ||||||||||||||||||
Yttrium Reactor |
C = Carbon; Ce = Cerium; E = Electronics; H = Hydrogen; Fe = Iron; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Pm = Promethium;
SC = Superconducting Coils; Sn = Tin; Ti = Titanium; Tritium = 3H; U = Uranium; Y = Yttrium; AM = Antimony
Weapons Modules
Modules | Tonnage | Production | C | E | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|
Axial Carbon Dioxide Laser | dmg | ||||||||
Broadside CO2 Laser | dmg | ||||||||
Turret CO2 Laser | dmg |
[edit] Class 12
- The Seraph Light Cruiser
Ship specifications:
- Class: 12
- Cost: Player Determinate (~2,000,000,000)
- Maximum Cargo Capacity: 20,480
- Passengers: 81
- Ship Type: Light Cruiser
- Shipyard Availability: Player-made Only
- The Bowhead Freighter
- The Bowhead is the first pure freighter available in the game. While only requiring the same ship modules as the Class 12 "Seraph" light cruiser, the Bowhead has triple the available hull space, for the steep price of never being able to fit significant weapons, armour or shields. The Bowhead is the first ship to provide thrust in all six directions, providing excellent docking and mining maneuverability, somewhat offset by its slowness, bulk and mass. The Bowhead was given to those player that participated in the Kickstarter 2014 Campaign and can be purchased through Steam Downloaded Content (DLC).
Ship specifications:
- Class: 12
- Cost: Steam DLC ($90.00) GM(~100,000,000,000)
- Maximum Cargo Capacity: 61974
- Passengers: 81
- Ship Type: Freighter
- Shipyard Availability: None
Core Modules
- These modules are needed to fly a ship. Computers, Electronics, Gravity Generators, Propulsion, and Warp Drives all need to be the same class as the ship.
Modules | Tonnage | Production | C | E | Mg | MP | Nb | O | Sn | Ti | |
---|---|---|---|---|---|---|---|---|---|---|---|
Armour | |||||||||||
Capacitor | |||||||||||
Computer | |||||||||||
Electronics | |||||||||||
Gravity Generator | |||||||||||
Mining Beam | |||||||||||
Propulsion | |||||||||||
Ram Scoop | |||||||||||
Reactor | |||||||||||
Salvage Beam | |||||||||||
Shield | |||||||||||
Warp Drive | |||||||||||
Seraph Hull | |||||||||||
Bowhead Hull | Can't be made by players |
C = Carbon; E = Electronics; Mg = Magnesium; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Sn = Tin; Ti = Titanium
Optional Modules or Upgrades
- Lights can only be made by players who were playing before Christmas 2014. The bp was a gift from Jam.
Modules | Tonnage | Production | C | Ce | E | H | Fe | MP | Nb | O | Pm | SC | Sn | Ti | 3H | U | Y | AM |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Armour Panels Cerium-Uranium | ||||||||||||||||||
Gem Scanner | ||||||||||||||||||
Hyperdrive | ||||||||||||||||||
Light | ||||||||||||||||||
Passenger Quarters | ||||||||||||||||||
Promethium Capacitor | ||||||||||||||||||
Yttrium Reactor |
C = Carbon; Ce = Cerium; E = Electronics; H = Hydrogen; Fe = Iron; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Pm = Promethium;
SC = Superconducting Coils; Sn = Tin; Ti = Titanium; Tritium = 3H; U = Uranium; Y = Yttrium; AM = Antimony
Weapons Modules
Modules | Tonnage | Production | C | E | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|
Axial Carbon Dioxide Laser | dmg | ||||||||
Broadside CO2 Laser | dmg | ||||||||
Turret CO2 Laser | dmg |
[edit] Class 13
- The Archon Cruiser
Ship specifications:
- Class: 13
- Cost: Player Determinate (~4,000,000,000)
- Maximum Cargo Capacity: 40960
- Passengers: 110
- Ship Type: Cruiser
- Shipyard Availability: Player-made Only
Core Modules
- These modules are needed to fly a ship. Computers, Electronics, Gravity Generators, Propulsion, and Warp Drives all need to be the same class as the ship.
Modules | Tonnage | Production | C | E | Mg | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|---|
Armour | ||||||||||
Capacitor | ||||||||||
Computer | ||||||||||
Electronics | ||||||||||
Gravity Generator | ||||||||||
Mining Beam | ||||||||||
Propulsion | ||||||||||
Ram Scoop | ||||||||||
Reactor | ||||||||||
Salvage Beam | ||||||||||
Shield | ||||||||||
Warp Drive | ||||||||||
Archon Hull |
C = Carbon; E = Electronics; Mg = Magnesium; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Sn = Tin; Ti = Titanium
Optional Modules or Upgrades
- Lights can only be made by players who were playing before Christmas 2014. The bp was a gift from Jam.
Modules | Tonnage | Production | C | Ce | E | H | Fe | MP | Nb | O | Pm | SC | Sn | Ti | 3H | U | Y | AM |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Armour Panels Cerium-Uranium | ||||||||||||||||||
Gem Scanner | ||||||||||||||||||
Hyperdrive | ||||||||||||||||||
Light | ||||||||||||||||||
Passenger Quarters | ||||||||||||||||||
Promethium Capacitor | ||||||||||||||||||
Yttrium Reactor |
C = Carbon; Ce = Cerium; E = Electronics; H = Hydrogen; Fe = Iron; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Pm = Promethium;
SC = Superconducting Coils; Sn = Tin; Ti = Titanium; Tritium = 3H; U = Uranium; Y = Yttrium; AM = Antimony
Weapons Modules
Modules | Tonnage | Production | C | E | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|
Axial Carbon Dioxide Laser | dmg | ||||||||
Broadside CO2 Laser | dmg | ||||||||
Turret CO2 Laser | dmg |
[edit] Class 14
- The Ophan
- Succeeding the Archon is no small feat, but the Ophan took the crown. Boasting a fierce looking silhouette warning other to stay away, yet comfortable enough to carry thousands in style, the Ophan is so big it required a piece of planet inside it! Explore the galaxy, destroy pirates or relax in the lawn - it's your choice!
Ship specifications:
- Class: 14
- Cost: Player Determinate (~6,000,000,000)
- Maximum Cargo Capacity: 81920
- Passengers: 143
- Ship Type: Heavy Cruiser
- Shipyard Availability: Player-made Only
Core Modules
- These modules are needed to fly a ship. Computers, Electronics, Gravity Generators, Propulsion, and Warp Drives all need to be the same class as the ship.
Modules | Tonnage | Production | C | E | Mg | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|---|
Armour | ||||||||||
Capacitor | ||||||||||
Computer | ||||||||||
Electronics | ||||||||||
Gravity Generator | ||||||||||
Mining Beam | ||||||||||
Propulsion | ||||||||||
Ram Scoop | ||||||||||
Reactor | ||||||||||
Salvage Beam | ||||||||||
Shield | ||||||||||
Warp Drive | ||||||||||
Ophan Hull |
C = Carbon; E = Electronics; Mg = Magnesium; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Sn = Tin; Ti = Titanium
Optional Modules or Upgrades
- Lights can only be made by players who were playing before Christmas 2014. The bp was a gift from Jam.
Modules | Tonnage | Production | C | Ce | E | H | Fe | MP | Nb | O | Pm | SC | Sn | Ti | 3H | U | Y | AM |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Armour Panels Cerium-Uranium | ||||||||||||||||||
Gem Scanner | ||||||||||||||||||
Hyperdrive | ||||||||||||||||||
Light | ||||||||||||||||||
Passenger Quarters | ||||||||||||||||||
Promethium Capacitor | ||||||||||||||||||
Yttrium Reactor |
C = Carbon; Ce = Cerium; E = Electronics; H = Hydrogen; Fe = Iron; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Pm = Promethium;
SC = Superconducting Coils; Sn = Tin; Ti = Titanium; Tritium = 3H; U = Uranium; Y = Yttrium; AM = Antimony
Weapons Modules
Modules | Tonnage | Production | C | E | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|
Axial Carbon Dioxide Laser | dmg | ||||||||
Broadside CO2 Laser | dmg | ||||||||
Turret CO2 Laser | dmg |
[edit] Class 15
- The Leviathan
Ship specifications:
- Class: 15
- Cost: Player Determinate (~12,000,000,000)
- Maximum Cargo Capacity: 163840
- Passengers: 200
- Ship Type: Battlecruiser
- Shipyard Availability: Player-made Only
Core Modules
- These modules are needed to fly a ship. Computers, Electronics, Gravity Generators, Propulsion, and Warp Drives all need to be the same class as the ship.
Modules | Tonnage | Production | C | E | Mg | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|---|
Armour | ||||||||||
Capacitor | ||||||||||
Computer | ||||||||||
Electronics | ||||||||||
Gravity Generator | ||||||||||
Mining Beam | ||||||||||
Propulsion | ||||||||||
Ram Scoop | ||||||||||
Reactor | ||||||||||
Salvage Beam | ||||||||||
Shield | ||||||||||
Warp Drive | ||||||||||
Leviathan Hull |
C = Carbon; E = Electronics; Mg = Magnesium; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Sn = Tin; Ti = Titanium
Optional Modules or Upgrades
- Lights can only be made by players who were playing before Christmas 2014. The bp was a gift from Jam.
Modules | Tonnage | Production | C | Ce | E | H | Fe | MP | Nb | O | Pm | SC | Sn | Ti | 3H | U | Y | AM |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Armour Panels Cerium-Uranium | ||||||||||||||||||
Gem Scanner | ||||||||||||||||||
Hyperdrive | ||||||||||||||||||
Light | ||||||||||||||||||
Passenger Quarters | ||||||||||||||||||
Promethium Capacitor | ||||||||||||||||||
Yttrium Reactor |
C = Carbon; Ce = Cerium; E = Electronics; H = Hydrogen; Fe = Iron; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Pm = Promethium;
SC = Superconducting Coils; Sn = Tin; Ti = Titanium; Tritium = 3H; U = Uranium; Y = Yttrium; AM = Antimony
Weapons Modules
Modules | Tonnage | Production | C | E | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|
Axial Carbon Dioxide Laser | dmg | ||||||||
Broadside CO2 Laser | dmg | ||||||||
Turret CO2 Laser | dmg |
[edit] Modules
[edit] Armours
[edit] Armour Panels, Basic
- Basic Armour Panels
- This gives a ship its structure and protection from things hitting you. All ships are required to have at least class 1 panels.
Modules | Tonage | Production | C | Mg | Ti |
---|---|---|---|---|---|
Class 1 | 2 | 10,000 ac / 100 str | 0.40 | 0.80 | 0.80 |
Class 2 | 3 | 20,000 ac / 200 str | 0.60 | 1.20 | 1.20 |
Class 3 | 7 | 40,000 ac / 400 str | 1.40 | 2.80 | 2.80 |
Class 4 | 13 | 80,000 ac / 800 str | 2.60 | 5.20 | 5.20 |
Class 5 | 27 | 160,000 ac / 1,600 str | 5.40 | 10.80 | 10.80 |
Class 6 | 53 | 320,000 ac / 3,200 str | 10.60 | 21.20 | 21.20 |
Class 7 | 107 | 640,000 ac / 6,400 str | 21.40 | 42.80 | 42.80 |
Class 8 | 213 | 1,280,000 ac / 12,800 str | 42.60 | 85.20 | 85.20 |
Class 9 | 427 | 2,560,000 ac / 25,600 str | 85.40 | 170.80 | 170.80 |
Class 10 | 853 | 5,120,000 ac / 51,200 str | 170.60 | 341.20 | 341.20 |
Class 11 | 1,707 | 10,240,000 ac / 102,400 str | 341.40 | 682.80 | 682.80 |
Class 12 | 3,413 | 20,480,000 ac / 204,800 str | 682.60 | 1,365.20 | 1,365.20 |
Class 13 | 6,827 | 40,960,000 ac / 409,600 str | 1,365.40 | 2,730.80 | 2,730.80 |
Class 14 | 13,653 | 81,920,000 ac / 819,200 str | |||
Class 15 | 27,307 | 163,840,000 ac / 1,638,400 str | 5,461.40 | 10,922.80 | 10,922.80 |
Class 16 | 54,616 | 327,680,000 ac / 3,276,800 str | |||
Class 17 | 109,232 | 655,360,000 ac / 6,553,600 str | |||
Class 18 | 218,464 | 1,310,720,000 ac / 13,107,200 str | |||
Class 19 | 436,928 | 2,621,440,000 ac / 26,214,400 str | |||
Class 20 | 873,856 | 5,242,880,000 ac / 52,428,800 str |
C = Carbon; Mg = Magnesium; Ti = Titanium; ac = Armour Points; str = Structor Points
[edit] Armour Panels, Cerium-Uranium
- Cerium-Uranium Armour
- Offers more protection for less weight. It requires Cerium which is rare or costly.
Modules | Tonnage | Production | C | Ce | Ti | U |
---|---|---|---|---|---|---|
Class 1 | 2 | 0.40 | 0.60 | 0.20 | 0.80 | |
Class 2 | 3 | 0.60 | 0.90 | 0.30 | 1.20 | |
Class 3 | 7 | 1.40 | 2.10 | 0.70 | 2.80 | |
Class 4 | 13 | 2.60 | 3.90 | 1.30 | 5.20 | |
Class 5 | 27 | 5.40 | 8.10 | 2.70 | 10.80 | |
Class 6 | ||||||
Class 7 | ||||||
Class 8 | ||||||
Class 9 | ||||||
Class 10 | ||||||
Class 11 | ||||||
Class 12 | ||||||
Class 13 | ||||||
Class 14 | ||||||
Class 15 | 27,307 | |||||
Class 16 | ||||||
Class 17 | ||||||
Class 18 | 218,464 | 1,310,720,000 ac / 13,107,200 str | ||||
Class 19 | 436,928 | 2,621,440,000 ac / 26,214,400 str | ||||
Class 20 | ||||||
C = Carbon; Ce = Cerium; Ti = Titanium; U = Uranium; ac = Armour Points; str = Structur Points'
[edit] Axial CO2 Lasers
- Axial Carbon Dioxide Laser
- This is the standard weapon that comes on all ships and rapid fires directly (when the player hits x or has both mouse buttons depressed) out the front to the crosshairs you see in first person view.
Modules | Tonnage | Production | C | E | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|
Class 1 | 2 | 6 dmg / 0 rc | 0.40 | 0.20 | 0.20 | 0.40 | 0.20 | 0.40 | 0.20 |
Class 2 | 3 | 12 dmg / 0 rc | 0.60 | 0.30 | 0.30 | 0.60 | 0.60 | 0.60 | 0.30 |
Class 3 | 7 | 24 dmg / 0 rc | 1.40 | 0.70 | 0.70 | 1.40 | 0.70 | 1.40 | 0.70 |
Class 4 | 13 | 48 dmg / 0 rc | 2.60 | 1.30 | 1.30 | 2.60 | 1.30 | 2.60 | 1.30 |
Class 5 | 27 | 96 dmg / 0 rc | 5.40 | 2.70 | 2.70 | 5.40 | 2.70 | 5.40 | 2.70 |
Class 6 | 53 | 192 dmg / 0 rc | 42.40 | 21.20 | 21.20 | 42.40 | 21.20 | 42.40 | 21.20 |
Class 7 | 107 | 384 dmg / 0 rc | 21.40 | 10.70 | 10.70 | 21.40 | 10.70 | 21.40 | 10.70 |
Class 8 | 213 | 768 dmg / 0 rc | 42.60 | 21.30 | 21.30 | 42.60 | 21.30 | 42.60 | 21.30 |
Class 9 | 427 | 1,536 dmg / 0 rc | |||||||
Class 10 | 853 | 3,072 dmg / 0 rc | |||||||
Class 11 | 1,707 | 6,144 dmg / 0 rc | |||||||
Class 12 | 3,413 | 12,288 dmg / 0 rc | |||||||
Class 13 | 6,827 | 24,576 dmg / 0 rc | |||||||
Class 14 | 13,653 | 49,152 dmg / 0 rc | |||||||
Class 15 | 27,307 | 98,304 dmg / 0 rc | |||||||
Class 16 | 54,614 | 196,608 dmg / 0 rc | |||||||
Class 17 | 109,228 | 393,216 dmg / 0 rc | |||||||
Class 18 | 218,456 | 786,432 dmg / 0 rc | |||||||
Class 19 | 436,912 | 1,572,864 dmg / 0 rc | |||||||
Class 20 | 873,824 | 3,145,728 dmg / 0 rc | |||||||
C = Carbon; E = Electronics; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Sn = Tin; Ti = Titanium; dmg = Damage; rc = Recharge Time'
[edit] Broadside CO2 Lasers
- Broadside Carbon Dioxide Laser
- It is similar to the turret in that it moves and auto targets, though is much slower to respond and is more powerful then the turret.
Modules | Tonnage | Production | C | E | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|
Class 1 | 2 | 12 dmg / 3 rc | 0.40 | 0.20 | 0.40 | 0.30 | 0.20 | 0.30 | 0.20 |
Class 2 | 3 | 24 dmg / 6 rc | 0.60 | 0.30 | 0.60 | 0.45 | 0.30 | 0.45 | 0.30 |
Class 3 | 7 | 48 dmg / 9 rc | 1.40 | 0.70 | 1.40 | 1.05 | 0.70 | 1.05 | 0.70 |
Class 4 | 13 | 96 dmg / 12 rc | 2.60 | 1.30 | 2.60 | 1.95 | 1.30 | 1.95 | 1.30 |
Class 5 | 27 | 192 dmg / 15 rc | 5.40 | 2.70 | 5.40 | 4.05 | 2.70 | 4.05 | 2.70 |
Class 6 | 53 | 384 dmg / 18 rc | 10.60 | 5.30 | 10.60 | 7.95 | 5.30 | 7.95 | 5.30 |
Class 7 | 107 | 768 dmg / 21 rc | 21.40 | 10.70 | 21.40 | 16.05 | 10.70 | 16.05 | 10.70 |
Class 8 | 213 | 1,536 dmg / 24 rc | |||||||
Class 9 | 427 | 3,072 dmg / 27 rc | |||||||
Class 10 | 853 | 6,144 dmg / 30 rc | |||||||
Class 11 | 1,707 | 12,288 dmg / 33 rc | |||||||
Class 12 | 3,413 | 24,576 dmg / 36 rc | |||||||
Class 13 | 6,827 | 49,152 dmg / 39 rc | |||||||
Class 14 | 13,653 | 98,304 dmg / 42 rc | |||||||
Class 15 | 27,307 | 196,608 dmg / 45 rc | |||||||
Class 16 | 54,614 | 393,216 dmg / 48 rc | |||||||
Class 17 | 109,228 | 786,432 dmg / 51 rc | |||||||
Class 18 | 218,456 | 1,572,864 dmg / 54 rc | |||||||
Class 19 | 436,912 | 3,145,728 dmg / 57 rc | |||||||
Class 20 | 873,824 | 6,291,456 dmg / 60 rc | |||||||
C = Carbon; E = Electronics; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Sn = Tin; Ti = Titanium; dmg = Damage; rc = Recharge Time'
[edit] Capacitors
[edit] Capacitors, Basic
- Capacitors
- This is the ships battery. It hold the energy to run the different parts of the ship and has to be recharged by the reactor. The larger the capacitor the more energy you have to fly, run shields, or lasers. All ships are required to have at least a class 1.
Modules | Tonnage | Production | C | E | Nb | Sn | Ti |
---|---|---|---|---|---|---|---|
Class 1 | 2 | 200 capacity | 0.20 | 0.02 | 0.60 | 0.60 | 0.38 |
Class 2 | 3 | capacity | 0.30 | 0.03 | 0.90 | 0.90 | 0.57 |
Class 3 | 7 | capacity | 0.70 | 0.07 | 2.10 | 2.10 | 1.33 |
Class 4 | 13 | 1,600 capacity | 1.30 | 0.13 | 3.90 | 3.90 | 2.47 |
Class 5 | capacity | 2.70 | 0.27 | 8.10 | 8.10 | 5.13 | |
Class 6 | 53 | 6,400 capacity | 5.30 | 0.53 | 15.90 | 15.90 | 10.07 |
Class 7 | 107 | 12,800 capacity | 10.70 | 1.07 | 32.10 | 32.10 | 20.33 |
Class 8 | 213 | 25,600 capacity | 21.30 | 2.13 | 63.90 | 63.90 | 40.47 |
Class 9 | 427 | 51,200 capacity | 42.70 | 4.27 | 128.10 | 128.10 | 81.13 |
Class 10 | 853 | capacity | 85.30 | 8.53 | 255.90 | 255.90 | 162.07 |
Class 11 | 1,707 | capacity | 170.70 | 17.07 | 512.10 | 512.10 | 324.33 |
Class 12 | 3,413 | capacity | 341.30 | 34.13 | 1,023.90 | 1,023.90 | 648.47 |
Class 13 | 6,827 | 819,200 capacity | 682.70 | 68.27 | 2,048.10 | 2,048.10 | 1,297.13 |
Class 14 | 13,653 | 1,638,400 capacity | 1,365.30 | 136.53 | 4,095.90 | 4,095.90 | 2,594.07 |
Class 15 | capacity | ||||||
Class 16 | capacity | ||||||
Class 17 | capacity | ||||||
Class 18 | capacity | ||||||
Class 19 | capacity | ||||||
Class 20 | capacity | ||||||
C = Carbon; E = Electronics; Nb = Niobium; Sn = Tin; Ti = Titanium'
[edit] Capacitors, Promethium
- Promethium Capacitors
- These have a greater capacity than the basic, but are very costly due to the need of promethium. Pilots like to but these in one class lower to give them more space for cargo.
Modules | Tonnage | Production | MP | Pm | SC | T |
---|---|---|---|---|---|---|
Class 1 | 2 | capacity | 0.20 | 0.10 | 1.50 | 0.20 |
Class 2 | 3 | capacity | 0.20 | 0.15 | 2.25 | 0.30 |
Class 3 | 7 | capacity | 0.70 | 0.35 | 5.25 | 0.70 |
Class 4 | 13 | capacity | 1.30 | 0.65 | 9.75 | 1.30 |
Class 5 | 27 | capacity | 2.70 | 1.35 | 20.25 | 2.70 |
Class 6 | capacity | |||||
Class 7 | capacity | |||||
Class 8 | capacity | |||||
Class 9 | capacity | |||||
Class 10 | capacity | |||||
Class 11 | 1,707 | 251,904 capacity | ||||
Class 12 | 3,413 | capacity | 341.30 | 170.65 | 2,559.75 | 341.30 |
Class 13 | 6,827 | 2,015,232 capacity | 682.70 | 341.35 | 5,120.25 | 682.70 |
Class 14 | 13,653 | 2,015,232 capacity | 682.70 | 341.35 | 5,120.25 | 682.70 |
Class 15 | capacity | |||||
Class 16 | capacity | |||||
Class 17 | capacity | |||||
Class 18 | capacity | |||||
Class 19 | capacity | |||||
Class 20 | capacity |
| ||||
MP = Mechanical Parts; Pm = Promethium; SC = Superconducting Coils; T = Tritium'
[edit] Computers
- Computer
- This enable the ship to be operated. Houses all the command and controls for the ship and must match the class level of the ship.
Modules | Tonnage | Production | E | Si | Ti |
---|---|---|---|---|---|
Class 1 | 1 | Can't be made by players. | |||
Class 2 | 2 | Can't be made by players. | |||
Class 3 | 3 | Can't be made by players. | |||
Class 4 | 4 | Can't be made by players. | |||
Class 5 | 5 | Can't be made by players. | |||
Class 6 | 6 | 4.80 | 0.60 | 0.60 | |
Class 7 | 7 | 5.60 | 0.70 | 0.70 | |
Class 8 | 8 | 6.40 | 0.80 | 0.80 | |
Class 9 | 9 | 7.20 | 0.90 | 0.90 | |
Class 10 | 10 | 8.00 | 1.00 | 1.00 | |
Class 11 | 11 | 8.80 | 1.10 | 1.10 | |
Class 12 | 12 | 9.60 | 1.20 | 1.20 | |
Class 13 | 13 | 10.40 | 1.30 | 1.30 | |
Class 14 | 14 | 11.20 | 1.40 | 1.40 | |
Class 15 | 15 | 12.00 | 1.50 | 1.50 | |
Class 16 | 16 | ||||
Class 17 | 17 | ||||
Class 18 | 18 | ||||
Class 19 | 19 | ||||
Class 20 | 20 | ||||
E = Electronics; Si = Silicon; Ti = Titanium'
[edit] Electronics
- Electronics
- This enable a ship to be operated. It is required and must be of the same class as the ship.
Modules | Tonnage | Production | E | ||
---|---|---|---|---|---|
Class 1 | 1 | Can't be made by players. | |||
Class 2 | 2 | Can't be made by players. | |||
Class 3 | 3 | Can't be made by players. | |||
Class 4 | 4 | Can't be made by players. | |||
Class 5 | 5 | Can't be made by players. | |||
Class 6 | 6 | 6 | |||
Class 7 | 7 | 7 | |||
Class 8 | 8 | 8 | |||
Class 9 | 9 | 9 | |||
Class 10 | 10 | 10 | |||
Class 11 | 11 | 11 | |||
Class 12 | 12 | 12 | |||
Class 13 | 13 | 13 | |||
Class 14 | 14 | 14 | |||
Class 15 | 15 | 15 | |||
Class 16 | 16 | 16 | |||
Class 17 | 17 | 17 | |||
Class 18 | 18 | 18 | |||
Class 19 | 19 | 19 | |||
Class 20 | 20 | 20 | |||
E = Electronics'
[edit] Gem Scanners
- Gem Scanner
- Used to find and mine gems on planets that have deposits.
Modules | Tonnage | Production | E | SC | Ti | Sb |
---|---|---|---|---|---|---|
Class 1 | 2 | 0.20 | 1.50 | 0.10 | 0.20 | |
Class 2 | ||||||
Class 3 | ||||||
Class 4 | ||||||
Class 5 | ||||||
Class 6 | ||||||
Class 7 | ||||||
Class 8 | ||||||
Class 9 | ||||||
Class 10 | ||||||
Class 11 | ||||||
Class 12 | ||||||
Class 13 | ||||||
Class 14 | ||||||
Class 15 | ||||||
Class 16 | ||||||
Class 17 | ||||||
Class 18 | ||||||
Class 19 | ||||||
Class 20 |
| |||||
E = Electronics; SC = Superconducting Coils; Ti = Titanium; Sb = Antimony'
[edit] Gravity Generators
- Gravity Generators
- This allows you to control gravity and use the grav anchor. It is required for each ship and must be of the same class as the ship.
Modules | Tonnage | Production | C | E | MP | Nb | Sn | Ti |
---|---|---|---|---|---|---|---|---|
Class 1 | Can't be made by players. | |||||||
Class 2 | Can't be made by players. | |||||||
Class 3 | Can't be made by players. | |||||||
Class 4 | Can't be made by players. | |||||||
Class 5 | Can't be made by players. | |||||||
Class 6 | 53 | 5.30 | 0.53 | 5.30 | 15.90 | 15.90 | 10.07 | |
Class 7 | 107 | 10.70 | 1.70 | 10.70 | 32.10 | 32.10 | 20.33 | |
Class 8 | 213 | 21.30 | 2.13 | 21.30 | 63.90 | 63.90 | 40.47 | |
Class 9 | 427 | 42.70 | 4.27 | 42.70 | 128.10 | 128.10 | 81.13 | |
Class 10 | 853 | 85.30 | 8.53 | 85.30 | 255.90 | 255.90 | 162.07 | |
Class 11 | 1,707 | 170.70 | 17.07 | 170.70 | 512.10 | 512.10 | 324.33 | |
Class 12 | 3,413 | 341.30 | 34.13 | 341.30 | 1,023.90 | 1,023.90 | 648.47 | |
Class 13 | 6,827 | 682.70 | 68.27 | 682.70 | 2,048.10 | 2,048.10 | 1,297.13 | |
Class 14 | 13,653 | 1,365.30 | 136.53 | 1,365.30 | 4,095.90 | 4,095.90 | 2,594.07 | |
Class 15 | 27,307 | 2,730.70 | 273.07 | 2,730.70 | 8,192.10 | 8,192.10 | 5,188.33 | |
Class 16 | ||||||||
Class 17 | ||||||||
Class 18 | ||||||||
Class 19 | ||||||||
Class 20 | ||||||||
C = Carbon; E = Electronics; MP = Mechanical Parts; Nb = Niobium; Sn = Tin; Ti = Titanium'
[edit] Hulls
- Ships Hull
- This determines the class of the ship. It also sets the amount of tonnage available for modules and cargo.
Modules | Tonnage | Production | C | Ti | ||||
---|---|---|---|---|---|---|---|---|
Class 1 Hawk | 37 | N/A | Can't be made by players. | |||||
Class 1 Hornet | N/A | Can't be made by players. | ||||||
Class 1 Turtle | N/A | Can't be made by players. | ||||||
Class 2 Sparrow | N/A | Can't be made by players. | ||||||
Class 3 Unicorn | N/A | Can't be made by players. | ||||||
Class 4 Manta | N/A | Can't be made by players. | ||||||
Class 5 Falcon | N/A | Can't be made by players. | ||||||
Class 6 Squid | N/A | 5.30 | 47.70 | |||||
Class 7 Kraken | N/A | 10.70 | 96.30 | |||||
Class 8 Yeti | 2,842 | N/A | 21.30 | 191.70 | ||||
Class 9 Hammerhead | N/A | 42.70 | 384.30 | |||||
Class 10 Mammoth | N/A | 85.30 | 767.70 | |||||
Class 11 Boomerang | 22,565 | N/A | 1,536.30 | 170.70 | ||||
Class 11 Guardian | N/A | 1,536.30 | 170.70 | |||||
Class 12 Bowhead | 86,083 | N/A | Can't be made by players. | |||||
Class 12 Seraph | N/A | 341.30 | 3,071.70 | |||||
Class 13 Archon | N/A | 682.70 | 6,144.30 | |||||
Class 14 Ophan | N/A | 1,365.30 | 12,287.70 | |||||
Class 15 Leviathan | 360,494 | N/A | 2,730.70 | 24,576.30 | ||||
Class 16 | N/A | |||||||
Class 17 | N/A | |||||||
Class 18 | N/A | |||||||
Class 19 | N/A | |||||||
Class 20 | N/A |
[edit] Hyperdrives
- Hyperdrive
- This is an optional module. It is used for jumping from one system to another without the use of a gateway. It requires hydrogen in the cargo hold for fuel and must match the class of ship to be effective.
Modules | Tonnage | Production | C | E | MP | Nb | Sn |
---|---|---|---|---|---|---|---|
Class 1 | 2 | 0.20 | 0.20 | 0.40 | 0.60 | 0.60 | |
Class 2 | 3 | 0.30 | 0.30 | 0.60 | 0.90 | 0.90 | |
Class 3 | 7 | 0.70 | 0.70 | 1.40 | 2.10 | 2.10 | |
Class 4 | 13 | 1.30 | 1.30 | 2.60 | 3.90 | 3.90 | |
Class 5 | 27 | 2.70 | 2.70 | 5.40 | 8.10 | 8.10 | |
Class 6 | 53 | 5.30 | 5.30 | 10.60 | 15.90 | 15.90 | |
Class 7 | 107 | 10.70 | 10.70 | 21.40 | 32.10 | 32.10 | |
Class 8 | 213 | 21.30 | 21.30 | 42.60 | 63.90 | 63.90 | |
Class 9 | 427 | 42.70 | 42.70 | 85.40 | 128.10 | 128.10 | |
Class 10 | 853 | 85.30 | 85.30 | 170.60 | 255.90 | 255.90 | |
Class 11 | 1,707 | 170.70 | 170.70 | 341.40 | 512.10 | 512.10 | |
Class 12 | 3,413 | ||||||
Class 13 | 6,827 | ||||||
Class 14 | 13,653 | ||||||
Class 15 | 27,307 | ||||||
Class 16 | |||||||
Class 17 | |||||||
Class 18 | |||||||
Class 19 | |||||||
Class 20 | |||||||
C = Carbon; E = Electronics; MP = Mechanical Parts; Nb = Niobium; Sn = Tin'
[edit] Lights
- Lights
- These allow you to see in the dark. You can add as many as you have space for and at any angle your ship will allow. Any class light can be place on any class ship, provided you have space. The BP for these was a Christmas gift to players in 2014, therefore only players that have been around for a while can make these.
Modules | Tonnage | Production | E | SC | Ti | T |
---|---|---|---|---|---|---|
Class 1 | 2 | 0.20 | 1.50 | 0.10 | 0.20 | |
Class 2 | 3 | 0.30 | 2.25 | 0.15 | 0.30 | |
Class 3 | 7 | 0.70 | 5.25 | 0.35 | 0.70 | |
Class 4 | 13 | 1.30 | 9.75 | 0.65 | 1.30 | |
Class 5 | 27 | 2.70 | 20.25 | 1.35 | 2.70 | |
Class 6 | 53 | 5.30 | 39.75 | 2.65 | 5.30 | |
Class 7 | 107 | |||||
Class 8 | 213 | |||||
Class 9 | 427 | |||||
Class 10 | 853 | |||||
Class 11 | 1,707 | |||||
Class 12 | 3,413 | |||||
Class 13 | 6,827 | |||||
Class 14 | 13,653 | |||||
Class 15 | 27,307 | |||||
Class 16 | ||||||
Class 17 | ||||||
Class 18 | ||||||
Class 19 | ||||||
Class 20 | ||||||
C = Carbon; E = Electronics; MP = Mechanical Parts; Nb = Niobium; Sn = Tin'
[edit] Mining Beams
- Mining Beam
- This laser cuts through asteroids and the surface of planets like a hot knife through butter. This allows you to get to the good materials and gems. The higher the class the better the beam the more you will reap. Also the farther you can mine.
Modules | Tonnage | Production | C | E | MP | Nb | O | SN |
---|---|---|---|---|---|---|---|---|
Class 1 | 2 | 1x 1000km | 0.40 | 0.20 | 0.40 | 0.40 | 0.20 | 0.40 |
Class 2 | 3 | 0.60 | 0.30 | 0.60 | 0.60 | 0.30 | 0.60 | |
Class 3 | 7 | 1.40 | 0.70 | 1.40 | 1.40 | 0.70 | 1.40 | |
Class 4 | 13 | 2.60 | 1.30 | 2.60 | 2.60 | 1.30 | 2.60 | |
Class 5 | 27 | 5.40 | 2.70 | 5.40 | 5.40 | 2.70 | 5.40 | |
Class 6 | 53 | 10.60 | 5.30 | 10.60 | 10.60 | 5.30 | 10.60 | |
Class 7 | 107 | 21.40 | 10.70 | 21.40 | 21.40 | 10.70 | 21.40 | |
Class 8 | 213 | 42.60 | 21.30 | 42.60 | 42.60 | 21.30 | 42.60 | |
Class 9 | 427 | 85.40 | 42.70 | 85.40 | 85.40 | 42.70 | 85.40 | |
Class 10 | 853 | 10x 1900km | 170.60 | 85.30 | 170.60 | 170.60 | 85.30 | 170.60 |
Class 11 | ||||||||
Class 12 | ||||||||
Class 13 | ||||||||
Class 14 | ||||||||
Class 15 | ||||||||
Class 16 | ||||||||
Class 17 | ||||||||
Class 18 | ||||||||
Class 19 | ||||||||
Class 20 |
C = Carbon; E = Electronics; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Sn = Tin;'
[edit] Passenger Quarters
- Passenger Quarters
- This mod allows you to carry more colonists or passengers.
Modules | Tonnage | Production | C | E | Re | MP |
---|---|---|---|---|---|---|
Class 1 | 2 | 2 Passengers | 0.20 | 0.20 | 1.20 | 0.40 |
Class 2 | 3 | 3 Passengers | 0.30 | 0.30 | 1.80 | 0.60 |
Class 3 | 7 | 7 Passengers | 0.70 | 0.70 | 4.20 | 1.40 |
Class 4 | 13 | 13 Passengers | 1.30 | 1.30 | 7.80 | 2.60 |
Class 5 | 27 | 27 Passengers | 2.70 | 2.70 | 16.20 | 5.40 |
Class 6 | 53 | 53 Passengers | 5.30 | 5.30 | 31.80 | 10.60 |
Class 7 | 107 | 107 Passengers | 10.70 | 10.70 | 64.20 | 21.40 |
Class 8 | 213 | 213 Passengers | 21.30 | 21.30 | 127.80 | 42.60 |
Class 9 | 427 | 427 Passengers | 42.70 | 42.70 | 256.20 | 85.40 |
Class 10 | 853 | 853 Passengers | 85.30 | 85.30 | 511.80 | 170.60 |
Class 11 | 1,707 | 1,707 Passengers | 170.70 | 170.70 | 1,024.20 | 341.40 |
Class 12 | 3,413 | 3,413 Passengers | 341.30 | 341.30 | 2,047.80 | 682.60 |
Class 13 | 6,827 | 6,827 Passengers | 682.70 | 682.70 | 4,096.20 | 1,365.40 |
Class 14 | 13,653 | 13,653 Passengers | 1,365.30 | 1,365.30 | 8,191.80 | 2,730.60 |
Class 15 | 27,307 | 27,307 Passengers | 2,730.70 | 2,730.70 | 16,384.20 | 5,461.40 |
Class 16 | 54,613 | 54,613 Passengers | 5,461.30 | 5,461.30 | 32,767.80 | 10,922.60 |
Class 17 | 109,227 | 109,227 Passengers | 10,922.70 | 10,922.70 | 65,536.20 | 21,845.40 |
Class 18 | 218,453 | 218,453 Passengers | 21,845.30 | 21,845.30 | 131,071.80 | 43,690.60 |
Class 19 | 436,907 | 436,907 Passengers | 43,690.70 | 43,690.70 | 262,144.20 | 87,381.40 |
Class 20 | 873,813 | 873,813 Passengers | 87,381.30 | 87,381.30 | 524,287.80 | 174,762.60 |
C = Carbon; E = Electronics; Fe = Iron; MP = Mechanical Parts
[edit] Propulsions
- Propulsion
- This mod allows you to move in. It is required in every ship and must be the same class as the hull.
Modules | Tonnage | Production | C | E | MP | Ti |
---|---|---|---|---|---|---|
Class 1 | 2 | Can't be made by players | ||||
Class 2 | 3 | Can't be made by players | ||||
Class 3 | 7 | Can't be made by players | ||||
Class 4 | 13 | Can't be made by players | ||||
Class 5 | 27 | Can't be made by players | ||||
Class 6 | 53 | 5.30 | 0.53 | 37.10 | 10.07 | |
Class 7 | 107 | 21.40 | 2.14 | 149.80 | 40.66 | |
Class 8 | 213 | 21.30 | 2.13 | 149.10 | 40.47 | |
Class 9 | 427 | 42.70 | 4.27 | 298.90 | 81.13 | |
Class 10 | 853 | 85.30 | 8.53 | 597.10 | 162.07 | |
Class 11 | 1,707 | 170.70 | 17.07 | 1,194.90 | 324.33 | |
Class 12 | 3,413 | 341.30 | 34.13 | 2,389.10 | 648.47 | |
Class 13 | 6,827 | 682.70 | 68.27 | 4,778.90 | 1,297.13 | |
Class 14 | 13,653 | 1,365.30 | 136.53 | 9,557.10 | 2,594.07 | |
Class 15 | 27,307 | 2,730.70 | 273.07 | 19,114.90 | 5,188.33 | |
Class 16 | ||||||
Class 17 | ||||||
Class 18 | ||||||
Class 19 | ||||||
Class 20 | ||||||
C = Carbon; E = Electronics; MP = Mechanical Parts; Ti = Titanium'
[edit] Ram Scoops
- Ram Scoops
- Used to harvest gases from Gas Giants. Each class increases the multiplier.
Modules | Tonnage | Production | C | E | MP | Nb | Sn |
---|---|---|---|---|---|---|---|
Class 1 | 2 | 1x | 0.20 | 0.20 | 0.40 | 0.60 | 0.60 |
Class 2 | 3 | 2x | 0.30 | 0.30 | 0.60 | 0.90 | 0.90 |
Class 3 | 7 | 3x | 0.70 | 0.70 | 1.40 | 2.10 | 2.10 |
Class 4 | 13 | 4x | 1.30 | 1.30 | 2.60 | 3.90 | 3.90 |
Class 5 | 27 | 5x | 2.70 | 2.70 | 5.40 | 8.10 | 8.10 |
Class 6 | 53 | 6x | |||||
Class 7 | 107 | 7x | |||||
Class 8 | 213 | 8x | |||||
Class 9 | 427 | 9x | |||||
Class 10 | 853 | 10x | |||||
Class 11 | 1,707 | 11x | |||||
Class 12 | 3,413 | 12x | |||||
Class 13 | 6,827 | 13x | |||||
Class 14 | 13,653 | 14x | |||||
Class 15 | 27,307 | 15x | |||||
Class 16 | 16x | ||||||
Class 17 | 17x | ||||||
Class 18 | 18x | ||||||
Class 19 | 19x | ||||||
Class 20 | 20x | ||||||
C = Carbon; E = Electronics; MP = Mechanical Parts; Nb = Niobium; Sn = Tin'
[edit] Reactors
- Reactors
- They generate the power needed to run a ship.
Modules | Tonnage | Production | C | E | H | Nb | Sn | Ti |
---|---|---|---|---|---|---|---|---|
Class 1 | 2 | 7cr | Can't be made by players. | |||||
Class 2 | 3 | Can't be made by players. | ||||||
Class 3 | 7 | Can't be made by players. | ||||||
Class 4 | 13 | Can't be made by players. | ||||||
Class 5 | 27 | Can't be made by players. | ||||||
Class 6 | 53 | 5.30 | 0.53 | 5.30 | 15.90 | 15.90 | 10.07 | |
Class 7 | 107 | 427cr | 10.70 | 1.07 | 10.70 | 32.10 | 32.10 | 20.33 |
Class 8 | 213 | 853cr | 21.30 | 2.13 | 21.30 | 63.90 | 63.90 | 40.47 |
Class 9 | 427 | 42.70 | 4.27 | 42.70 | 128.10 | 128.10 | 81.13 | |
Class 10 | 853 | 85.30 | 8.53 | 85.30 | 255.90 | 255.90 | 162.07 | |
Class 11 | 1,707 | 6,827cr | 170.70 | 17.07 | 170.70 | 512.10 | 512.10 | 324.33 |
Class 12 | 3,413 | 13,653cr | 341.30 | 34.13 | 341.30 | 1,023.90 | 1,023.90 | 648.47 |
Class 13 | 6,827 | 27,307cr | 682.70 | 68.27 | 682.70 | 2,048.10 | 2,048.10 | 1,297.13 |
Class 14 | 13,653 | |||||||
Class 15 | 27,307 | |||||||
Class 16 | ||||||||
Class 17 | ||||||||
Class 18 | ||||||||
Class 19 | ||||||||
Class 20 | ||||||||
C = Carbon; E = Electronics; H = Hydrogen; Nb = Niobium; Sn = Tin; Ti = Titanium; cr = Charge Rate'
[edit] Salvage Beams
[edit] Shields
[edit] Turret CO2 Lasers
- Turret Carbon Dioxide Laser
- Moves to target the enemy, it does this automatically, but is less powerful than the broadside beam but recharges faster thus fires more rapidly.
Modules | Tonnage | Production | C | E | MP | Nb | O | Sn | Ti |
---|---|---|---|---|---|---|---|---|---|
Class 1 | 2 | 8 dmg / 2 ct | 0.40 | 0.20 | 0.60 | 0.20 | 0.20 | 0.20 | 0.20 |
Class 2 | 3 | 16 dmg / 4 ct | 0.60 | 0.30 | 0.90 | 0.30 | 0.30 | 0.30 | 0.30 |
Class 3 | 7 | 32 dmg / 6 ct | 1.40 | 0.70 | 2.10 | 0.70 | 0.70 | 0.70 | 0.70 |
Class 4 | 13 | 64 dmg / 8 ct | 2.60 | 1.30 | 3.90 | 1.30 | 1.30 | 1.30 | 1.30 |
Class 5 | 27 | 128 dmg / 10 ct | 5.40 | 2.70 | 8.10 | 2.70 | 2.70 | 2.70 | 2.70 |
Class 6 | 53 | 256 dmg / 12 ct | 10.60 | 5.30 | 15.90 | 5.30 | 5.30 | 5.30 | 5.30 |
Class 7 | 107 | 512 dmg / 14 ct | 21.40 | 10.70 | 32.10 | 10.70 | 10.70 | 10.70 | 10.70 |
Class 8 | 213 | 1,024 dmg / 16 ct | 42.60 | 21.30 | 63.90 | 21.30 | 21.30 | 21.30 | 21.30 |
Class 9 | 427 | 2,048 dmg / 18 ct | 85.40 | 42.70 | 128.10 | 42.70 | 42.70 | 42.70 | 42.70 |
Class 10 | 853 | 4,096 dmg / 20 ct | 170.60 | 85.30 | 255.90 | 85.30 | 85.30 | 85.30 | 85.30 |
Class 11 | 1,707 | 8,192 dmg / 22 ct | 341.40 | 170.70 | 512.10 | 170.70 | 170.70 | 170.70 | 170.70 |
Class 12 | 3,413 | 16,384 dmg / 24 ct | |||||||
Class 13 | 6,827 | 32,768 dmg / 26 ct | |||||||
Class 14 | 13,653 | 65,536 dmg /28 ct | |||||||
Class 15 | 27,307 | 131,072 dmg / 30 ct | |||||||
Class 16 | 54,614 | 262,144 dmg / 32 ct | |||||||
Class 17 | 109,228 | 524,288 dmg / 34 ct | |||||||
Class 18 | 218,456 | 1,048,576 dmg / 36 ct | |||||||
Class 19 | 436,912 | 2,097,152 dmg / 38 ct | |||||||
Class 20 | 873,824 | 4,194,304 dmg / 40 ct | |||||||
C = Carbon; E = Electronics; MP = Mechanical Parts; Nb = Niobium; O = Oxygen; Sn = Tin; Ti = Titanium; dmg = Damage; rc = Recharge Time'